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Compare gear
Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Pearlfrost Mentor Gloves
Rare · Armor
Level 30
Mage
Attributes
Magical armour
≈ 19
Physical armour
≈ 14
HealingIncreases how much Health is replenished when healing a character.
30%
Revive DurationDetermines how long it takes to revive an ally.
-0.71 s
Frost ResistanceIndicates how well your body copes with freezing environments.
1
Enhancements
Blunt Armor
Cutting Armor
Healer
1
Mana
30
Quick Charge
1
With these padded gloves, you can easily scale any cliff to reach snowed-in souls in need.
Mountain's Shadow Gloves
Rare · Armor
Level 30
Warrior
Attributes
Magical armour
≈ 9
Physical armour
≈ 19
Two-Handed Melee DamageIncreases damage dealt with Two-Handed Axes, Clubs and Hammers.
15%
Damage against Melee enemiesIncreases damage against melee enemies.
4%
Frost ResistanceIndicates how well your body copes with freezing environments.
1
Enhancements
Shroud Armor
Cutting Armor
Heavy Handed
1
Health
100
Slasher
1
Dark leather patterned arm guards wrapped in ashen grey strings. Wool padding peeks out from beneath them when wielding your weapon fiercely.
| Value | Pearlfrost Mentor Gloves ✕ | Mountain's Shadow Gloves ✕ |
|---|---|---|
| Basics | ||
| Rarity | Rare | Rare |
| Level | 30 | 30 |
| Type | Hands | Hands |
| Set | Pearlfrost Mentor Set | Mountain's Shadow Set |
| Attributes | ||
| Magical armourcalculated | ≈ 19 (highest value) | ≈ 9 |
| Physical armourcalculated | ≈ 14 | ≈ 19 (highest value) |
| Healing | 30% | – |
| Revive Duration | -0.71 s | – |
| Frost Resistance | 1 | 1 |
| Two-Handed Melee Damage | – | 15% |
| Damage against Melee enemies | – | 4% |
| Perks | ||
| Blunt Armor | ✓ | – |
| Cutting Armor | ✓ | ✓ |
| Healer | 1 | – |
| Mana | 30 | – |
| Quick Charge | 1 | – |
| Shroud Armor | – | ✓ |
| Heavy Handed | – | 1 |
| Health | – | 100 |
| Slasher | – | 1 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.