Enshrouded · 4 / 4
Compare gear
Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Gleam Root Diving Light
Epic · Throwable
Level 37
Attributes
Throw Interval
1 s
A throwable light that activates upon landing, even underwater. Not as strong as other light sources.
Incendiary Ball
Rare · Throwable
Level 35
Fire
100%
Gathering: Wood 10, Stone 1, Metal 1
Attributes
Throw Interval
1 s
Gem
Empty Gem Slot
25% chance
This bomb contains a highly flammable liquid, setting a large area on fire when deployed.
The damage caused by this Throwable scales with your Dexterity attribute.
Source
Alchemist
Craft at: Alchemist
Explosive Crawler
Uncommon · Throwable
Level 35
Fire
50%
Shroud
50%
Gathering: Wood 46, Stone 46, Explosion 4
Attributes
Mana Cost
95
Duration
12 s
Throw Interval
1 s
Gem
Empty Gem Slot
5% chance
A mindless, throwable drone made from critter carapaces. Once deployed, the crawler will seek the nearest enemy and combust.
The damage caused by this Throwable scales with your Dexterity attribute.
Source
Alchemist
Craft at: Alchemist
Skull Summoning Vessel V
Legendary · Throwable
Level 40
Fire
100%
Gathering: Wood 75, Stone 75, Metal 8
Attributes
Mana Cost
150
Duration
2 min
Throw Interval
1 s
Gem
Empty Gem Slot
Throw this mystical vessel to temporarily summon a skull companion.
Source
Collector
Craft at: Collector
| Value | Gleam Root Diving Light ✕ | Incendiary Ball ✕ | Explosive Crawler ✕ | Skull Summoning Vessel V ✕ |
|---|---|---|---|---|
| Basics | ||||
| Rarity | Epic | Rare | Uncommon | Legendary |
| Level | 37 | 35 | 35 | 40 |
| Type | Throwable | Throwable | Throwable | Throwable |
| Attributes | ||||
| Throw Interval | 1 s | 1 s | 1 s | 1 s |
| Fire | – | 100% (highest value) | 50% | 100% (highest value) |
| Shroud | – | – | 50% | – |
| Mana Cost | – | – | 95 | 150 (highest value) |
| Duration | – | – | 12 s | 2 min |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.