Enshrouded · 3 / 4

Compare gear

Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.

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Guardian Gloves
Rare · Armor Level 15
Warrior
Attributes
Magical armour ≈ 7
Physical armour ≈ 12
BlockBlocking an enemy blow with a shield will drain stamina. The drain is reduced by your shield's block value. 3
Melee DamageIndicates how well you use melee weapons. 2%
Enhancements
Shroud Armor
Cutting Armor
Soul Leech 1
Health 60
Soul Leech 1
Big and bulky gloves, usually worn when wielding large weaponry and shields.
Fowler Gloves
Rare · Fowler Set Level 15
Ranger
Attributes
Magical armour ≈ 10
Physical armour ≈ 10
Dagger DamageIncreases damage dealt with Daggers. 14%
Backstab DamageStriking enemies in the back deals increased damage. 8%
Enhancements
Cutting Armor
Stamina 12
Dagger Mastery 1
Shroud Armor
Dagger Mastery 1
Wearing these gloves makes the pulse slow down mysteriously before going in for the kill, thus steadying the hands.
Herbalist Gloves
Rare · Armor Level 15
Mage
Attributes
Magical armour ≈ 10
Physical armour ≈ 7
HealingIncreases how much Health is replenished when healing a character. 18%
Revive DurationDetermines how long it takes to revive an ally. -0.5 s
Enhancements
Blunt Armor
Cutting Armor
Healer 1
Mana 20
Quick Charge 1
These fingerless gloves allow the wearer to feel each leaf and root before picking, allowing a proper assessment.
Value Guardian Gloves ✕ Fowler Gloves ✕ Herbalist Gloves ✕
Basics
Rarity Rare Rare Rare
Level 15 15 15
Type Hands Hands Hands
Set Guardian Set Fowler Set Herbalist Set
Attributes
Magical armourcalculated ≈ 7 ≈ 10 (highest value) ≈ 10 (highest value)
Physical armourcalculated ≈ 12 (highest value) ≈ 10 ≈ 7
Block 3 – –
Melee Damage 2% – –
Dagger Damage – 14% –
Backstab Damage – 8% –
Healing – – 18%
Revive Duration – – -0.5 s
Perks
Shroud Armor ✓ ✓ –
Cutting Armor ✓ ✓ ✓
Soul Leechcalculated 2 – –
Health 60 – –
Stamina – 12 –
Dagger Masterycalculated – 2 –
Blunt Armor – – ✓
Healer – – 1
Mana – – 20
Quick Charge – – 1

Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.

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