Enshrouded · 4 / 4
Compare gear
Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Tank Trousers
Rare · Armor
Level 10
Warrior
Attributes
Magical armour
≈ 9
Physical armour
≈ 16
HealthYou perish when your health reaches zero.
45
Enhancements
Cutting Armor
Blunt Armor
Shiny Plates
1
Health
40
Absorb
1
These padded trousers have been hastily stitched at the seams. Despite that, they hold up well.
Craft at: Blacksmith
Healer Pants
Rare · Armor
Level 10
Mage
Attributes
Magical armour
≈ 14
Physical armour
≈ 10
Revive Heal PercentageDetermines how much Health an ally is revived with.
7%
Enhancements
Piercing Armor
Piercing Armor
Healing Revive
1
Health
40
Healing Revive
1
Woven pants which keep the wearer from scraping their knees.
Adventurer Trousers
Rare · Armor
Level 10
Warrior
Attributes
Magical armour
≈ 7
Physical armour
≈ 14
HealthYou perish when your health reaches zero.
45
Enhancements
Cutting Armor
Blunt Armor
Athlete
1
Health
40
Barbarian's Path
1
No matter how they may wear and tear, these pants can always be patched up again! That makes them suitable for bold explorers.
Ranger Trousers
Rare · Armor
Level 10
Ranger
Attributes
Magical armour
≈ 10
Physical armour
≈ 10
StaminaResource for physically straining actions like sprinting, blocking, evading, and others.
9
Enhancements
Blunt Armor
Blunt Armor
Blessed Arrows
1
Stamina
8
Swiftshot Sustenance
1
Pants which shield the legs from brambles and thorns while hunting down prey.
| Value | Tank Trousers ✕ | Healer Pants ✕ | Adventurer Trousers ✕ | Ranger Trousers ✕ |
|---|---|---|---|---|
| Basics | ||||
| Rarity | Rare | Rare | Rare | Rare |
| Level | 10 | 10 | 10 | 10 |
| Type | Legs | Legs | Legs | Legs |
| Set | Tank Set | Healer Set | Adventurer Set | Ranger Set |
| Attributes | ||||
| Magical armourcalculated | ≈ 9 | ≈ 14 (highest value) | ≈ 7 | ≈ 10 |
| Physical armourcalculated | ≈ 16 (highest value) | ≈ 10 | ≈ 14 | ≈ 10 |
| Health | 45 | – | 45 | – |
| Revive Heal Percentage | – | 7% | – | – |
| Stamina | – | – | – | 9 |
| Perks | ||||
| Cutting Armor | ✓ | – | ✓ | – |
| Blunt Armor | ✓ | – | ✓ | ✓ ×2 |
| Shiny Plates | 1 | – | – | – |
| Health | 40 | 40 | 40 | – |
| Absorb | 1 | – | – | – |
| Piercing Armor | – | ✓ ×2 | – | – |
| Healing Revivecalculated | – | 2 | – | – |
| Athlete | – | – | 1 | – |
| Barbarian's Path | – | – | 1 | – |
| Blessed Arrows | – | – | – | 1 |
| Stamina | – | – | – | 8 |
| Swiftshot Sustenance | – | – | – | 1 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.