Enshrouded · 2 / 4

Compare gear

Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.

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Herbalist Headwrap
Rare · Armor Level 15
Mage
Attributes
Magical armour ≈ 20
Physical armour ≈ 15
Mana RegenerationRegenerates Mana every 5 seconds. 6
Revive DurationDetermines how long it takes to revive an ally. -0.8 s
Enhancements
Blunt Armor
Piercing Armor
Shroud Mitigation 1
Mana Regeneration 12
Shroud Mitigation 1
Headgear for herbalists. Healing others is surprisingly hard when you can't actually see them.
Sharpshooter Hood
Rare · Armor Level 15
Ranger
Attributes
Magical armour ≈ 15
Physical armour ≈ 15
Ranged Critical Strike ChanceFurther increases the Critical Strike chance for Bows. 5%
Skillshot DamageFurther increases the base Skillshot damage. Skillshot Striking enemy weak points, such as their heads, with Arrows is considered a Skillshot. Skillshots deal 100% increased base damage against enemies without helmets and 50% against helmeted enemies. It can be further increased by the Skillshot damage attribute. 16%
Enhancements
Piercing Armor
Cutting Armor
Sniper 1
Stamina Regeneration 9
Sniper 1
Remain keen-eyed as a hawk with this eerie hood.
Value Herbalist Headwrap ✕ Sharpshooter Hood ✕
Basics
Rarity Rare Rare
Level 15 15
Type Head Head
Set Herbalist Set Fowler Set
Attributes
Magical armourcalculated ≈ 20 (highest value) ≈ 15
Physical armourcalculated ≈ 15 ≈ 15
Mana Regeneration 6 –
Revive Duration -0.8 s –
Ranged Critical Strike Chance – 5%
Skillshot Damage – 16%
Perks
Blunt Armor ✓ –
Piercing Armor ✓ ✓
Shroud Mitigationcalculated 2 –
Mana Regeneration 12 –
Cutting Armor – ✓
Snipercalculated – 2
Stamina Regeneration – 9

Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.

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