Enshrouded · 3 / 4
Compare gear
Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Rising Fighter Boots
Uncommon · Armor
Level 5
Warrior
Attributes
Magical armour
≈ 2
Physical armour
≈ 4
Health RegenerationRegenerates Health every 5 seconds.
3
Enhancements
Blunt Armor
Piercing Armor
Warrior's Path
1
Health Regeneration
3
Warrior's Path
1
Footwork is the most important skill of swordsmanship. These boots should make learning the first steps easier.
Ragged Boots
Common · Armor
Level 3
Attributes
Magical armour
≈ 3
Physical armour
≈ 3
They can barely be called boots.
Fur Boots
Common · Armor
Level 4
Attributes
Magical armour
≈ 2
Physical armour
≈ 3
Enhancements
Piercing Armor
Ice Armor
Warrior's Path
1
Health Regeneration
3
Warrior's Path
1
Warmer and sturdier than simple cloth.
Craft at: Blacksmith
| Value | Rising Fighter Boots ✕ | Ragged Boots ✕ | Fur Boots ✕ |
|---|---|---|---|
| Basics | |||
| Rarity | Uncommon | Common | Common |
| Level | 5 | 3 | 4 |
| Type | Feet | Feet | Feet |
| Set | Rising Fighter Set | – | Fur Armor Set |
| Attributes | |||
| Magical armourcalculated | ≈ 2 | ≈ 3 (highest value) | ≈ 2 |
| Physical armourcalculated | ≈ 4 (highest value) | ≈ 3 | ≈ 3 |
| Health Regeneration | 3 | – | – |
| Perks | |||
| Blunt Armor | ✓ | – | – |
| Piercing Armor | ✓ | – | ✓ |
| Warrior's Pathcalculated | 2 | – | 2 |
| Health Regeneration | 3 | – | 3 |
| Ice Armor | – | – | ✓ |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.