Enshrouded · 2 / 4
Compare gear
Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Scout Boots
Uncommon · Armor
Level 5
Ranger
Attributes
Magical armour
≈ 3
Physical armour
≈ 3
Stamina RegenerationRegenerates Stamina every 5 seconds.
3
Enhancements
Cutting Armor
Piercing Armor
Runner
1
Stamina Regeneration
3
Runner
1
The path of the scout is a little easier on quiet soles.
Rising Fighter Boots
Uncommon · Armor
Level 5
Warrior
Attributes
Magical armour
≈ 2
Physical armour
≈ 4
Health RegenerationRegenerates Health every 5 seconds.
3
Enhancements
Blunt Armor
Piercing Armor
Warrior's Path
1
Health Regeneration
3
Warrior's Path
1
Footwork is the most important skill of swordsmanship. These boots should make learning the first steps easier.
| Value | Scout Boots ✕ | Rising Fighter Boots ✕ |
|---|---|---|
| Basics | ||
| Rarity | Uncommon | Uncommon |
| Level | 5 | 5 |
| Type | Feet | Feet |
| Set | Scout Set | Rising Fighter Set |
| Attributes | ||
| Magical armourcalculated | ≈ 3 (highest value) | ≈ 2 |
| Physical armourcalculated | ≈ 3 | ≈ 4 (highest value) |
| Stamina Regeneration | 3 | – |
| Health Regeneration | – | 3 |
| Perks | ||
| Cutting Armor | ✓ | – |
| Piercing Armor | ✓ | ✓ |
| Runnercalculated | 2 | – |
| Stamina Regeneration | 3 | – |
| Blunt Armor | – | ✓ |
| Warrior's Pathcalculated | – | 2 |
| Health Regeneration | – | 3 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.