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Put up to four pieces of gear side by side. The tooltips look just like in-game; below them, each value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Eternal Heal Beam I
Epic · Ammo
Level 36
Mage
Healing
60%
Attributes
Mana Cost
54
Charge Time
2 s
Enhancements
Charge Time
-5%
Mana Cost
-5%
Mana Cost
-5%
Healer
1
Mana Cost
-5%
Releases an aimed mending ray that continuously heals allies within.
Channel Spell:
Equip the spell and use Mana to cast it with a Staff. Hold the input to channel it over time.
Eternal Spell:
Does not deplete Spell Charges per use. Equip the Eternal Spell and use Mana to cast it with a Staff.
Craft at: Alchemist
| Value | Eternal Heal Beam I ✕ |
|---|---|
| Basics | |
| Rarity | Epic |
| Level | 36 |
| Type | Spell |
| Attributes | |
| Healing | 60% |
| Mana Cost | 54 |
| Charge Time | 2 s |
| Perks | |
| Charge Time | -5% |
| Mana Costcalculated | --15% |
| Healer | 1 |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.