Enshrouded · 4 / 4
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Put up to four pieces of gear side by side. The tooltips look like in the game, below them every value gets its own row – the highest value per row is highlighted. Add items with the search or with “Compare” on any item page.
Voidcaller
Uncommon · Wand
Level 55
Shroud
100%
Gathering: Wood 4, Stone 4, Metal 4
Attributes
Overcharge
30%
Attack Speed
0.6 s
Mana RegenerationRegenerates %k Mana every 5 seconds.
12
Multishot
1
Ethereal Duplication
30%
Enhancements
Heavy
Mana Leech
3%
Heavy
Critical Strike Chance
7%
Heavy
Gem
Empty Gem Slot
5% chance
A Shroud-tainted wand which radiates darkness. You feel that using it will widen a hidden void beneath Embervale, slowly growing in obscurity, swallowing all around... but perhaps using it once or twice won't hurt?
Shroud Imbued:
This weapon has been enshrouded and deals heavy Shroud damage. It can only be found inside Shroud Lairs.
Overcharge:
This wand holds a chance to amplify its damage output. Attacks deal bonus damage up to the overcharge percentage.
Ethereal Duplication:
The wand's unique magic grants it a 30% chance to spontaneously create an additional projectile.
Multishot:
Fires multiple projectiles but at reduced damage.
Darya's Remorse
Legendary · Wand
Level 55
Shroud
100%
Gathering: Wood 6, Stone 6, Metal 6
Attributes
Overcharge
30%
Attack Speed
0.6 s
Mana RegenerationRegenerates %k Mana every 5 seconds.
16
Multishot
1
Ethereal Duplication
30%
Enhancements
Heavy
Critical Strike Chance
7%
Heavy
Critical Strike Damage
24%
Heavy
Gem
Empty Gem Slot
A wand that burns as bright as the sun. It's decorated with a flower that wraps around the handle, blooming near the hilt. Despite its radiance, it carries a dark energy — is it remorse, or the curse of the Shroud?
Overcharge:
This wand holds a chance to amplify its damage output. Attacks deal bonus damage up to the overcharge percentage.
Ethereal Duplication:
The wand's unique magic grants it a 30% chance to spontaneously create an additional projectile.
Multishot:
Fires multiple projectiles but at reduced damage.
Electric Initialiser
Legendary · Wand
Level 55
Lightning
100%
Gathering: Wood 6, Stone 6, Metal 8
Attributes
Overcharge
30%
Attack Speed
0.6 s
Mana RegenerationRegenerates %k Mana every 5 seconds.
16
Multishot
1
Enhancements
Heavy
Mana Leech
3%
Heavy
Heavy
Critical Strike Chance
9%
Gem
Empty Gem Slot
An electrifying wand that was previously used to start engines and machinery in an instant. The air crackles around it, and it has an odd shape.
Overcharge:
This wand holds a chance to amplify its damage output. Attacks deal bonus damage up to the overcharge percentage.
Multishot:
Fires multiple projectiles but at reduced damage.
Proto Matter-Bender
Legendary · Wand
Level 55
Blunt
100%
Gathering: Wood 5, Stone 8, Metal 7
Attributes
Overcharge
30%
Attack Speed
0.6 s
Mana RegenerationRegenerates %k Mana every 5 seconds.
16
Multishot
1
Enhancements
Heavy
Critical Strike Chance
7%
Heavy
Critical Strike Chance
7%
Heavy
Gem
Empty Gem Slot
A traditional Ancient tool used to adjust the subject's physical matter or shell after arrival. It can also be used to unleash the full wonder of blunt force trauma.
Overcharge:
This wand holds a chance to amplify its damage output. Attacks deal bonus damage up to the overcharge percentage.
Multishot:
Fires multiple projectiles but at reduced damage.
| Value | Voidcaller ✕ | Darya's Remorse ✕ | Electric Initialiser ✕ | Proto Matter-Bender ✕ |
|---|---|---|---|---|
| Basics | ||||
| Rarity | Uncommon | Legendary | Legendary | Legendary |
| Level | 1–55 | 1–55 | 1–55 | 1–55 |
| Type | Wand | Wand | Wand | Wand |
| Attributes | ||||
| Shroud | 100% | 100% | – | – |
| Overcharge | 30% | 30% | 30% | 30% |
| Attack Speed | 0.6 s | 0.6 s | 0.6 s | 0.6 s |
| Mana Regeneration | 12 | 16 (highest value) | 16 (highest value) | 16 (highest value) |
| Multishot | 1 | 1 | 1 | 1 |
| Ethereal Duplication | 30% | 30% | – | – |
| Lightning | – | – | 100% | – |
| Blunt | – | – | – | 100% |
| Perks | ||||
| Heavy | ✓ ×3 | ✓ ×3 | ✓ ×3 | ✓ ×3 |
| Mana Leech | 3% | – | 3% | – |
| Critical Strike Chancecalculated | 7% | 7% | 9% | 14% (highest value) |
| Critical Strike Damage | – | 24% | – | – |
Armor values marked “≈” are calculated. Durations are not rated because shorter is often better there. The game shows no number for weapon damage; the comparison covers damage type, attributes and perks.