Item · Legendary Mighty Scepter
The Redeemer
The Redeemer is a legendary item (Mighty Scepter) in Diablo III. Power: Consecutive hits to enemies increases attack speed by 3%, up to 30% for 3 seconds
Normal, ancient and primal
Ancient items roll higher values; primal ones have every value at the top of the ancient range.
| Normal | Ancient | Primal |
|---|---|---|
| +75–100% Damage +675–812 Minimum Damage +25–50% Damage to Undead +25–50% Damage to Demons | +75–100% Damage +675–812 Minimum Damage +25–50% Damage to Undead +25–50% Damage to Demons | +100% Damage +812 Minimum Damage +50% Damage to Undead +50% Damage to Demons |
| Level Requirement Reduced by 30–40 Increases Gold and Health Pickup by 1–2 Yards. Holy skills deal 15–20% more damage. +825–1,000 Strength | Level Requirement Reduced by 30–40 Increases Gold and Health Pickup by 1–2 Yards. Holy skills deal 15–20% more damage. +825–1,000 Strength | Level Requirement Reduced by 40 Increases Gold and Health Pickup by 2 Yards. Holy skills deal 20% more damage. +1,000 Strength |
| Ignores Durability Loss +100% damage to all Crusader skills Reduces cooldown of all skills by 7–10%. Consecutive hits to enemies increases attack speed by 3%, up to 30% for 3 seconds | Ignores Durability Loss +100% damage to all Crusader skills Reduces cooldown of all skills by 7–10%. Consecutive hits to enemies increases attack speed by 3%, up to 30% for 3 seconds | Ignores Durability Loss +100% damage to all Crusader skills Reduces cooldown of all skills by 10%. Consecutive hits to enemies increases attack speed by 3%, up to 30% for 3 seconds |
| Consecutive hits to enemies increases attack speed by 3%, up to 30% for 3 seconds | Consecutive hits to enemies increases attack speed by 3%, up to 30% for 3 seconds | Consecutive hits to enemies increases attack speed by 3%, up to 30% for 3 seconds |
Possible powers
This slot rolls one of 20 powers.
| Class | Power |
|---|---|
| Crusader | Blessed Shield ricochets to 6 additional enemies and has its damage increased by 300–400%. |
| Crusader | Fist of the Heavens now casts twice and deals 800–1,000% more damage. |
| Crusader | Heaven's Fury gains two additional rays and has its damage increased by 375–500%. |
| Crusader | Condemn has no cooldown and has its damage increased by 600–800%, but instead costs 40 Wrath. |
| Crusader | Your skill cooldowns are reduced by 8–10 seconds for 15 seconds after killing an elite pack. |
| Crusader | Removes the resource cost of Blessed Shield and increases its damage by 275–350%. |
| Crusader | Increases damage against elites by 40–50%. |
| Crusader | Double the number of Bombardment impacts. Bombardment deals 400–500% increased damage. |
| Crusader | Blessed Hammer damage is increased by 200–250% for the first 3 enemies it hits. |
| Crusader | Increase the attack speed and damage of Blessed Hammer by 100%. |
| Crusader | Blocks release forward a Fires of Heaven. |
| Crusader | Condemned enemies also trigger Condemn's explosion and the damage of Condemn is increased by 600–800%. |
| Crusader | Each enemy hit by your Blessed Shield increases the damage of your Blessed Shield by 35–40% for 3 seconds. |
| Crusader | Each enemy hit by Falling Sword increases the damage of Blessed Hammer by 60–80% for 10 seconds. Max 10 stacks. |
| Crusader | Each enemy hit by your Sweep Attack increases the damage of your next Sweep Attack by 100–125%, stacking up to 5 times for 5 seconds. |
| Crusader | Each time an enemy takes damage from your Heaven's Fury, it increases the damage they take from your Heaven's Fury by 25–30%. This effect stacks up to 10 times. |
| Crusader | Every successful block has a 20–25% chance to reduce all cooldowns by 1 second. |
| Crusader | Reduces the cooldown of Heaven's Fury by 45–50%. |
| Crusader | Reduce the remaining cooldown of one of your skills by 1 second when you slay an enemy. |
| Crusader | Doubles the duration of Steed Charge. |
Possible powers
This slot rolls one of 17 powers.
| Class | Power |
|---|---|
| Crusader | Gain the Vigilant passive. |
| Crusader | Gain the Iron Maiden passive. |
| Crusader | Gain the Renewal passive. |
| Crusader | Gain the Fanaticism passive. |
| Crusader | Gain the Long Arm of the Law passive. |
| Crusader | Gain the Holy Cause passive. |
| Crusader | Gain the Divine Fortress passive. |
| Crusader | Gain the Fervor passive. |
| Crusader | Gain the Lord Commander passive. |
| Crusader | Gain the Finery passive. |
| Crusader | Gain the Righteousness passive. |
| Crusader | Gain the Hold Your Ground passive. |
| Crusader | Gain the Towering Shield passive. |
| Crusader | Gain the Insurmountable passive. |
| Crusader | Gain the Indestructible passive. |
| Crusader | Gain the Blunt passive. |
| Crusader | Gain the Wrathful passive. |
Sources
| Where | Details |
|---|---|
| Salvage |
Forgotten Soul
|
| Drops | drops in the world, rarer than others (weight 82 instead of 100) |
Questions & answers
Where do you get "The Redeemer"?
"The Redeemer" is available as a random drop.
Can you extract the power of "The Redeemer" in Kanai's Cube?
No, this power is not available in Kanai's Cube.
Which classes can use "The Redeemer"?
Only Crusader.
