Path of Exile 2 Atlas Tree
The endgame atlas tree with every node and the mechanic sub-trees: drag to pan, mouse wheel or two fingers to zoom, search highlights matching nodes. Clicking the atlas tree or a sub-tree shows the paths from its start with their point cost.
Tip: pick the Atlas tree or a sub-tree – hovering a node then shows the shortest path from its start and the points it costs.
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- Keystone
- Notable
- Passive
- Attribute
- Jewel socket
- Mastery
Keystones 44
- Atziri's Assets
Atziri's Vault will contain an additional reward
- Balance of Power
Select the Abyss Faction you encounter in non-Fissure Abysses
- Blood on the Stones
Summoning Circles summon packs or a more powerful Boss
- Breeding Program
100% increased chance to find selected Wombgifts
- Calculated Investment
Select an additional bonus for Runic Modifiers
- The Chosen Path
100% increased chance of a certain content type
- Corrupted Lattices
Select a bonus when Corrupting Essence Monsters
- Craftsman's Creed
Allows Blacksmith's, Armourer's and Basic Strongboxes to roll Prefix Modifiers that cause dropped items to require particular Attributes
- Crystalline Patterns
100% increased chance to find certain Essence types
- Cultivate the Sea
Ocean and Island Areas are also considered to be another Biome
- Desert Mastery
Select a bonus within Desert Areas
- Divined Blessing
100% increased chance to encounter certain Shrines
- Double or Nothing
Adjust how Verisium Remnants within Expeditions and Grand Expeditions add Runic Modifiers to future Remnants
- Essence Dowsing
100% increased chance to find certain Essence types
- Evolving Throngs
Select a bonus for Magic Packs
- Expanding Territory
Select additional Verisium Remnant or Expedition chance
- Fabled Showdown
Gain a Shrine bonus for Map Bosses
- Forest Mastery
Select a bonus within Forest Areas
- Grass Mastery
Select a bonus within Grass Areas
- History of the Ezomytes
Ezomyte Cities are also considered to be another Biome
- History of the Faridun
Faridun Cities are also considered to be another Biome
- History of the Vaal
Vaal Cities are also considered to be another Biome
- Invigorated Sacrifices
Alter the difficulty and rewards of Rituals
- The Journey Ahead
Select between Pack Size, Effectiveness or Rarity
- Legendary Duels
Rogue Exiles have 100% increased chance to have certain types of uniques
- Lord of the Pit
Manipulate Abyss Pits throughout Areas
- Mountain Mastery
Select a bonus within Mountain Areas
- Nemesis Rising
Select a bonus for Rare Monsters
- On the Wind
Select between faster or stable Azmeri Spirits
- Overlord's Domain
Add additional content to areas with Powerful Map Bosses
- Overlord's Influence
Add additional content to areas with Powerful Map Bosses
- Recurring Nightmares
Adjust the way Delirium Fog spreads from Grand Mirrors throughout the world
- Sacred Sap
Select a Sacred or Empowered Azmeri Spirits Bonus
- Shape the Chains
Select Breach Monster Bonus
- Sole Purpose
Specialise in skills created by Ailith within Breach Hives
- Steady Development
Add an Explosive or Verisium Remnant to Expeditions
- Strategic Advantage
Improve Explosives used within Expeditions and Grand Expeditions
- Swamp Mastery
Select a bonus within Swamp Areas
- Tear Open the Rift
Revealing Breach Strongholds will add Modifiers to revealed Maps
- Traveller's Woe
100% increased chance to find certain Ritual types
- Unseen Rivers
100% increased chance to encounter certain Azmeri Spirits Does not impact chance to encounter Sacred Spirits
- Vile Treasures
50% increased chance to find Abyssal Items
- Water Mastery
Select a bonus within Water Areas
- Well-equipped Opponents
Rogue Exiles have 100% increased chance to be using items requiring certain attributes