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Modifiers: Amulets
12 prefixes · 21 suffixes · 25 bases
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Life 8 Mana 7 Energy Shield 3 Armour 2 Evasion 3 Defences 9 Resistances 10 Elemental 10 Fire 6 Cold 6 Lightning 6 Chaos 4 Physical 2 Attack 4 Caster 5 Speed 2 Critical 2 Attributes 10 Minions 3 Gems 5 Charm 1 Item drops 3
Modifiers 33
Prefixes 12 +(120–149) to maximum Life 9 tiers Tier Level Name Value 1 60 Athlete's +(120–149) to maximum Life 2 54 Virile +(100–119) to maximum Life 3 46 Rotund +(85–99) to maximum Life 4 38 Robust +(70–84) to maximum Life 5 33 Stout +(60–69) to maximum Life 6 24 Stalwart +(40–59) to maximum Life 7 16 Sanguine +(30–39) to maximum Life 8 6 Healthy +(20–29) to maximum Life 9 1 Hale +(10–19) to maximum Life
(7–8)% increased maximum Life 3 tiers · from level 33 Tier Level Name Value 1 75 Confident (7–8)% increased maximum Life 2 60 Optimistic (5–6)% increased maximum Life 3 33 Hopeful (3–4)% increased maximum Life
+(180–189) to maximum Mana 13 tiers Tier Level Name Value 1 82 Ultramarine +(180–189) to maximum Mana 2 75 Zaffre +(165–179) to maximum Mana 3 70 Blue +(150–164) to maximum Mana 4 65 Mazarine +(125–149) to maximum Mana 5 60 Chalybeous +(105–124) to maximum Mana 6 54 Gentian +(90–104) to maximum Mana 7 46 Opalescent +(80–89) to maximum Mana 8 38 Aqua +(65–79) to maximum Mana 9 33 Cerulean +(55–64) to maximum Mana 10 25 Teal +(35–54) to maximum Mana 11 16 Azure +(25–34) to maximum Mana 12 6 Cobalt +(15–24) to maximum Mana 13 1 Beryl +(10–14) to maximum Mana
(7–8)% increased maximum Mana 3 tiers · from level 33 Tier Level Name Value 1 75 Mnemonic (7–8)% increased maximum Mana 2 60 Perceptive (5–6)% increased maximum Mana 3 33 Cognizant (3–4)% increased maximum Mana
+(80–89) to maximum Energy Shield 10 tiers Tier Level Name Value 1 80 Incandescent +(80–89) to maximum Energy Shield 2 70 Scintillating +(71–79) to maximum Energy Shield 3 65 Dazzling +(62–70) to maximum Energy Shield 4 54 Blazing +(52–61) to maximum Energy Shield 5 46 Pulsing +(42–51) to maximum Energy Shield 6 33 Radiating +(34–41) to maximum Energy Shield 7 25 Glowing +(25–33) to maximum Energy Shield 8 16 Glittering +(21–24) to maximum Energy Shield 9 11 Glimmering +(15–20) to maximum Energy Shield 10 1 Shining +(8–14) to maximum Energy Shield
(45–50)% increased Armour 7 tiers · from level 2 Tier Level Name Value 1 75 Impregnable (45–50)% increased Armour 2 65 Girded (39–44)% increased Armour 3 54 Thickened (33–38)% increased Armour 4 46 Buttressed (27–32)% increased Armour 5 33 Lobstered (21–26)% increased Armour 6 16 Layered (15–20)% increased Armour 7 2 Reinforced (10–14)% increased Armour
(45–50)% increased Evasion Rating 7 tiers · from level 2 Tier Level Name Value 1 77 Mirage's (45–50)% increased Evasion Rating 2 70 Nightmare's (39–44)% increased Evasion Rating 3 54 Phantasm's (33–38)% increased Evasion Rating 4 46 Wraith's (27–32)% increased Evasion Rating 5 33 Spectre's (21–26)% increased Evasion Rating 6 16 Ghost's (15–20)% increased Evasion Rating 7 2 Shade's (10–14)% increased Evasion Rating
(45–50)% increased maximum Energy Shield 7 tiers · from level 2 Tier Level Name Value 1 75 Unassailable (45–50)% increased maximum Energy Shield 2 65 Indomitable (39–44)% increased maximum Energy Shield 3 54 Dauntless (33–38)% increased maximum Energy Shield 4 46 Fearless (27–32)% increased maximum Energy Shield 5 33 Resolute (21–26)% increased maximum Energy Shield 6 16 Strong-Willed (15–20)% increased maximum Energy Shield 7 2 Protective (10–14)% increased maximum Energy Shield
+(347–450) to Accuracy Rating 8 tiers Tier Level Name Value 1 67 Ranger's +(347–450) to Accuracy Rating 2 58 Hunter's +(237–346) to Accuracy Rating 3 48 Steady +(168–236) to Accuracy Rating 4 36 Consistent +(124–167) to Accuracy Rating 5 26 Deliberate +(85–123) to Accuracy Rating 6 18 Focused +(61–84) to Accuracy Rating 7 11 Reliable +(33–60) to Accuracy Rating 8 1 Precise +(11–32) to Accuracy Rating
(16–19)% increased Rarity of Items found 3 tiers · from level 10 Tier Level Name Value 1 47 Hoarder's (16–19)% increased Rarity of Items found 2 29 Collector's (12–15)% increased Rarity of Items found 3 10 Magpie's (8–11)% increased Rarity of Items found
+(47–50) to Spirit 5 tiers · from level 16 Tier Level Name Value 1 54 Countess' +(47–50) to Spirit 2 46 Marchioness' +(43–46) to Spirit 3 33 Viscountess' +(38–42) to Spirit 4 25 Baronness' +(34–37) to Spirit 5 16 Lady's +(30–33) to Spirit
(27–30)% increased Spell Damage 6 tiers Tier Level Name Value 1 75 Incanter's (27–30)% increased Spell Damage 2 60 Occultist's (23–26)% increased Spell Damage 3 46 Professor's (18–22)% increased Spell Damage 4 33 Scholar's (13–17)% increased Spell Damage 5 16 Adept's (8–12)% increased Spell Damage 6 1 Apprentice's (3–7)% increased Spell Damage
Suffixes 21 +(31–33) to Strength 8 tiers Tier Level Name Value 1 74 of the Titan +(31–33) to Strength 2 66 of the Leviathan +(28–30) to Strength 3 55 of the Goliath +(25–27) to Strength 4 44 of the Gorilla +(21–24) to Strength 5 33 of the Lion +(17–20) to Strength 6 22 of the Bear +(13–16) to Strength 7 11 of the Wrestler +(9–12) to Strength 8 1 of the Brute +(5–8) to Strength
+(31–33) to Dexterity 8 tiers Tier Level Name Value 1 74 of the Phantom +(31–33) to Dexterity 2 66 of the Jaguar +(28–30) to Dexterity 3 55 of the Leopard +(25–27) to Dexterity 4 44 of the Panther +(21–24) to Dexterity 5 33 of the Falcon +(17–20) to Dexterity 6 22 of the Fox +(13–16) to Dexterity 7 11 of the Lynx +(9–12) to Dexterity 8 1 of the Mongoose +(5–8) to Dexterity
+(31–33) to Intelligence 8 tiers Tier Level Name Value 1 74 of the Virtuoso +(31–33) to Intelligence 2 66 of the Savant +(28–30) to Intelligence 3 55 of the Sage +(25–27) to Intelligence 4 44 of the Philosopher +(21–24) to Intelligence 5 33 of the Augur +(17–20) to Intelligence 6 22 of the Prodigy +(13–16) to Intelligence 7 11 of the Student +(9–12) to Intelligence 8 1 of the Pupil +(5–8) to Intelligence
+(23–24) to all Attributes 9 tiers Tier Level Name Value 1 82 of the Infinite +(23–24) to all Attributes 2 75 of the Multiverse +(21–22) to all Attributes 3 66 of the Universe +(19–20) to all Attributes 4 55 of the Galaxy +(17–18) to all Attributes 5 44 of the Heavens +(14–16) to all Attributes 6 33 of the Comet +(11–13) to all Attributes 7 22 of the Meteor +(8–10) to all Attributes 8 11 of the Sky +(5–7) to all Attributes 9 1 of the Clouds +(2–4) to all Attributes
+(41–45)% to Fire Resistance 8 tiers Tier Level Name Value 1 82 of Tzteosh +(41–45)% to Fire Resistance 2 71 of Magma +(36–40)% to Fire Resistance 3 60 of the Volcano +(31–35)% to Fire Resistance 4 48 of the Furnace +(26–30)% to Fire Resistance 5 36 of the Kiln +(21–25)% to Fire Resistance 6 24 of the Drake +(16–20)% to Fire Resistance 7 12 of the Salamander +(11–15)% to Fire Resistance 8 1 of the Whelpling +(6–10)% to Fire Resistance
+(41–45)% to Cold Resistance 8 tiers Tier Level Name Value 1 82 of Haast +(41–45)% to Cold Resistance 2 71 of the Ice +(36–40)% to Cold Resistance 3 60 of the Polar Bear +(31–35)% to Cold Resistance 4 50 of the Walrus +(26–30)% to Cold Resistance 5 38 of the Yeti +(21–25)% to Cold Resistance 6 26 of the Narwhal +(16–20)% to Cold Resistance 7 14 of the Penguin +(11–15)% to Cold Resistance 8 1 of the Seal +(6–10)% to Cold Resistance
+(41–45)% to Lightning Resistance 8 tiers Tier Level Name Value 1 82 of Ephij +(41–45)% to Lightning Resistance 2 71 of the Lightning +(36–40)% to Lightning Resistance 3 60 of the Maelstrom +(31–35)% to Lightning Resistance 4 49 of the Tempest +(26–30)% to Lightning Resistance 5 37 of the Thunderhead +(21–25)% to Lightning Resistance 6 25 of the Storm +(16–20)% to Lightning Resistance 7 13 of the Squall +(11–15)% to Lightning Resistance 8 1 of the Cloud +(6–10)% to Lightning Resistance
+(17–18)% to all Elemental Resistances 6 tiers · from level 12 Tier Level Name Value 1 80 of the Span +(17–18)% to all Elemental Resistances 2 68 of the Rainbow +(15–16)% to all Elemental Resistances 3 54 of Variegation +(12–14)% to all Elemental Resistances 4 40 of the Kaleidoscope +(9–11)% to all Elemental Resistances 5 26 of the Prism +(6–8)% to all Elemental Resistances 6 12 of the Crystal +(3–5)% to all Elemental Resistances
+(24–27)% to Chaos Resistance 6 tiers · from level 16 Tier Level Name Value 1 81 of Bameth +(24–27)% to Chaos Resistance 2 68 of Exile +(20–23)% to Chaos Resistance 3 56 of Expulsion +(16–19)% to Chaos Resistance 4 44 of Eviction +(12–15)% to Chaos Resistance 5 30 of Banishment +(8–11)% to Chaos Resistance 6 16 of the Lost +(4–7)% to Chaos Resistance
+3 to Level of all Spell Skills 3 tiers · from level 10 Tier Level Name Value 1 75 of the Sorcerer +3 to Level of all Spell Skills 2 41 of the Enchanter +2 to Level of all Spell Skills 3 10 of the Mage +1 to Level of all Spell Skills
+3 to Level of all Minion Skills 3 tiers · from level 5 Tier Level Name Value 1 75 of the Overseer +3 to Level of all Minion Skills 2 41 of the Despot +2 to Level of all Minion Skills 3 5 of the Taskmaster +1 to Level of all Minion Skills
+3 to Level of all Melee Skills 3 tiers · from level 5 Tier Level Name Value 1 75 of Battle +3 to Level of all Melee Skills 2 41 of Dueling +2 to Level of all Melee Skills 3 5 of Combat +1 to Level of all Melee Skills
+3 to Level of all Projectile Skills 3 tiers · from level 5 Tier Level Name Value 1 75 of the Sharpshooter +3 to Level of all Projectile Skills 2 41 of the Fletcher +2 to Level of all Projectile Skills 3 5 of the Archer +1 to Level of all Projectile Skills
(29.1–33) Life Regeneration per second 10 tiers Tier Level Name Value 1 75 of Immortality (29.1–33) Life Regeneration per second 2 68 of Resurgence (23.1–29) Life Regeneration per second 3 58 of Recuperation (18.1–23) Life Regeneration per second 4 47 of Convalescence (13.1–18) Life Regeneration per second 5 35 of the Troll (9.1–13) Life Regeneration per second 6 26 of the Hydra (6.1–9) Life Regeneration per second 7 17 of the Starfish (4.1–6) Life Regeneration per second 8 11 of the Flatworm (3.1–4) Life Regeneration per second 9 5 of the Lizard (2.1–3) Life Regeneration per second 10 1 of the Newt (1–2) Life Regeneration per second
(60–69)% increased Mana Regeneration Rate 6 tiers Tier Level Name Value 1 79 of Nirvana (60–69)% increased Mana Regeneration Rate 2 55 of Euphoria (50–59)% increased Mana Regeneration Rate 3 42 of Bliss (40–49)% increased Mana Regeneration Rate 4 29 of Elation (30–39)% increased Mana Regeneration Rate 5 18 of Joy (20–29)% increased Mana Regeneration Rate 6 1 of Excitement (10–19)% increased Mana Regeneration Rate
(35–38)% increased Critical Hit Chance 6 tiers · from level 5 Tier Level Name Value 1 72 of Unmaking (35–38)% increased Critical Hit Chance 2 58 of Ruin (30–34)% increased Critical Hit Chance 3 44 of Calamity (25–29)% increased Critical Hit Chance 4 30 of Disaster (20–24)% increased Critical Hit Chance 5 20 of Havoc (15–19)% increased Critical Hit Chance 6 5 of Menace (10–14)% increased Critical Hit Chance
(35–39)% increased Critical Damage Bonus 6 tiers · from level 8 Tier Level Name Value 1 74 of Destruction (35–39)% increased Critical Damage Bonus 2 59 of Ferocity (30–34)% increased Critical Damage Bonus 3 45 of Fury (25–29)% increased Critical Damage Bonus 4 31 of Rage (20–24)% increased Critical Damage Bonus 5 21 of Anger (15–19)% increased Critical Damage Bonus 6 8 of Ire (10–14)% increased Critical Damage Bonus
(15–18)% increased Rarity of Items found 3 tiers · from level 3 Tier Level Name Value 1 40 of Archaeology (15–18)% increased Rarity of Items found 2 24 of Raiding (11–14)% increased Rarity of Items found 3 3 of Plunder (6–10)% increased Rarity of Items found
(22–24)% of Damage taken Recouped as Life 5 tiers · from level 30 Tier Level Name Value 1 79 of Fleshbinding (22–24)% of Damage taken Recouped as Life 2 68 of Suturing (19–21)% of Damage taken Recouped as Life 3 56 of Stitching (16–18)% of Damage taken Recouped as Life 4 44 of Bandaging (13–15)% of Damage taken Recouped as Life 5 30 of Mending (10–12)% of Damage taken Recouped as Life
(22–24)% of Damage taken Recouped as Mana 5 tiers · from level 31 Tier Level Name Value 1 80 of Zen (22–24)% of Damage taken Recouped as Mana 2 69 of Serenity (19–21)% of Damage taken Recouped as Mana 3 57 of Tranquility (16–18)% of Damage taken Recouped as Mana 4 45 of Solace (13–15)% of Damage taken Recouped as Mana 5 31 of Reprieve (10–12)% of Damage taken Recouped as Mana
(25–28)% increased Cast Speed 6 tiers Tier Level Name Value 1 66 of Prestidigitation (25–28)% increased Cast Speed 2 60 of Legerdemain (22–24)% increased Cast Speed 3 51 of Sortilege (19–21)% increased Cast Speed 4 35 of Expertise (16–18)% increased Cast Speed 5 18 of Nimbleness (13–15)% increased Cast Speed 6 1 of Talent (9–12)% increased Cast Speed
Desecrated modifiers 31
Only offered by the Well of Souls: a desecrated item carries an unrevealed modifier that the Well reveals.
Prefixes 11 (15–25)% increased Attack Damage while on Low Life Ulaman from level 65Tier Level Name Value 1 65 Ulaman's (15–25)% increased Attack Damage while on Low Life
Remnants you create have (8–15)% increased effectAmanamu from level 65Tier Level Name Value 1 65 Amanamu's Remnants you create have (8–15)% increased effect
Minions deal (15–25)% increased Damage if you've Hit Recently Amanamu from level 65Tier Level Name Value 1 65 Amanamu's Minions deal (15–25)% increased Damage if you've Hit Recently
(15–25)% increased Spell Damage while on Full Energy Shield Kurgal from level 65Tier Level Name Value 1 65 Kurgal's (15–25)% increased Spell Damage while on Full Energy Shield
(35–50)% increased Evasion Rating from Equipped Body Armour Ulaman from level 65Tier Level Name Value 1 65 Ulaman's (35–50)% increased Evasion Rating from Equipped Body Armour
(10–20)% increased Deflection Rating Ulaman from level 65Tier Level Name Value 1 65 Ulaman's (10–20)% increased Deflection Rating
(20–30)% chance for Skills to retain 40% of Glory on use Ulaman from level 65Tier Level Name Value 1 65 Ulaman's (20–30)% chance for Skills to retain 40% of Glory on use
(35–50)% increased Armour from Equipped Body Armour Amanamu from level 65Tier Level Name Value 1 65 Amanamu's (35–50)% increased Armour from Equipped Body Armour
(15–25)% increased Global Armour , Evasion and Energy Shield Amanamu from level 65Tier Level Name Value 1 65 Amanamu's (15–25)% increased Global Armour, Evasion and Energy Shield
(35–50)% increased Energy Shield from Equipped Body Armour Kurgal from level 65Tier Level Name Value 1 65 Kurgal's (35–50)% increased Energy Shield from Equipped Body Armour
Invocated Spells have (10–20)% chance to consume half as much Energy Kurgal from level 65Tier Level Name Value 1 65 Kurgal's Invocated Spells have (10–20)% chance to consume half as much Energy
Suffixes 20 +(13–17)% to Lightning and Chaos Resistances Ulaman from level 65Tier Level Name Value 1 65 of Ulaman +(13–17)% to Lightning and Chaos Resistances
+(9–15) to Strength and Dexterity Ulaman from level 65Tier Level Name Value 1 65 of Ulaman +(9–15) to Strength and Dexterity
+(13–17)% to Fire and Chaos Resistances Amanamu from level 65Tier Level Name Value 1 65 of Amanamu +(13–17)% to Fire and Chaos Resistances
+(9–15) to Strength and Intelligence Amanamu from level 65Tier Level Name Value 1 65 of Amanamu +(9–15) to Strength and Intelligence
+(13–17)% to Cold and Chaos Resistances Kurgal from level 65Tier Level Name Value 1 65 of Kurgal +(13–17)% to Cold and Chaos Resistances
+(9–15) to Dexterity and Intelligence Kurgal from level 65Tier Level Name Value 1 65 of Kurgal +(9–15) to Dexterity and Intelligence
(3–6)% increased Skill Speed Ulaman from level 65Tier Level Name Value 1 65 of Ulaman (3–6)% increased Skill Speed
Recover (2–3)% of maximum Life on Kill Ulaman from level 65Tier Level Name Value 1 65 of Ulaman Recover (2–3)% of maximum Life on Kill
(8–12)% increased Skill Effect Duration Amanamu from level 65Tier Level Name Value 1 65 of Amanamu (8–12)% increased Skill Effect Duration
Remnants can be collected from (20–30)% further awayAmanamu from level 65Tier Level Name Value 1 65 of Amanamu Remnants can be collected from (20–30)% further away
(10–15)% increased Exposure Effect Kurgal from level 65Tier Level Name Value 1 65 of Kurgal (10–15)% increased Exposure Effect
(8–12)% increased Cooldown Recovery Rate Kurgal from level 65Tier Level Name Value 1 65 of Kurgal (8–12)% increased Cooldown Recovery Rate
Recover (2–3)% of maximum Mana on Kill Kurgal from level 65Tier Level Name Value 1 65 of Kurgal Recover (2–3)% of maximum Mana on Kill
(10–20)% increased Reservation Efficiency of Herald Skills Ulaman from level 65Tier Level Name Value 1 65 of Ulaman (10–20)% increased Reservation Efficiency of Herald Skills
+1 to Level of all Skills Ulaman from level 65Tier Level Name Value 1 65 of Ulaman +1 to Level of all Skills
Equipment and Skill Gems have (10–15)% reduced Attribute Requirements Amanamu from level 65Tier Level Name Value 1 65 of Amanamu Equipment and Skill Gems have (10–15)% reduced Attribute Requirements
Aura Skills have (8–16)% increased Magnitudes Amanamu from level 65Tier Level Name Value 1 65 of Amanamu Aura Skills have (8–16)% increased Magnitudes
Minions have (12–20)% increased Cooldown Recovery Rate Kurgal from level 65Tier Level Name Value 1 65 of Kurgal Minions have (12–20)% increased Cooldown Recovery Rate
(8–16)% of Damage is taken from Mana before Life Kurgal from level 65Tier Level Name Value 1 65 of Kurgal (8–16)% of Damage is taken from Mana before Life
+(3–5)% to Quality of all Skills Kurgal from level 65Tier Level Name Value 1 65 of Kurgal +(3–5)% to Quality of all Skills
Corruption enhancements 12
Can be added when an item is corrupted.
Leech 3% of Physical Attack Damage as LifeTier Level Name Value 1 1 Leech 3% of Physical Attack Damage as Life
Leech 2% of Physical Attack Damage as ManaTier Level Name Value 1 1 Leech 2% of Physical Attack Damage as Mana
+1% to all Maximum Elemental Resistances Tier Level Name Value 1 1 +1% to all Maximum Elemental Resistances
+(5–10)% to all Elemental Resistances Tier Level Name Value 1 1 +(5–10)% to all Elemental Resistances
(10–15)% increased Rarity of Items found Tier Level Name Value 1 1 (10–15)% increased Rarity of Items found
+1 to Level of all Skills Tier Level Name Value 1 1 +1 to Level of all Skills
+(10–15) to Strength Tier Level Name Value 1 1 +(10–15) to Strength
+(10–15) to Dexterity Tier Level Name Value 1 1 +(10–15) to Dexterity
+(10–15) to Intelligence Tier Level Name Value 1 1 +(10–15) to Intelligence
Life Flasks gain (0.08–0.17) charges per Second Tier Level Name Value 1 1 Life Flasks gain (0.08–0.17) charges per Second
Mana Flasks gain (0.08–0.17) charges per Second Tier Level Name Value 1 1 Mana Flasks gain (0.08–0.17) charges per Second
Charms gain (0.08–0.17) charges per SecondTier Level Name Value 1 1 Charms gain (0.08–0.17) charges per Second
No results.
Guaranteed essence modifiers 26
26 essences for this item type
Runes, soul cores & idols 16
Effect of 16 augments in this item type
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