Cyberpunk 2077 Phantom Liberty
Dialogue: The Damned
14 scenes with every line and reply option. Tags like 1A show which reply a line follows. Warning: contains the whole story of the job.
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Scene 11 Johnny, Reed comms, Reed holo intro, V, Chall Patrol, Chall Guard, Elevator Guard, Extra Guard
Reed, you copy? Made it to the hallway.
Reed holo introCopy you loud and clear. I'm in position too.
VI'm in the water.
Reed commsGood. Now find a way to the other side.
In the meantime, I'll do some recon around the hotel.
Flooding these tunnels must've been Hansen's idea. He probably lacked the manpower to secure all the passages.
JohnnyHustle up, V. Lower that platform.
Reed commsV? You still there?
VSure am.
Reed commsI'm at the warehouse gate. You'll need to secure the area and crack it open from the other side.
JohnnyWhat a fucking shit-sty.
Reed commsV, a few drones headed your way. Take 'em out before they reach you.
Gotta take 'em all out! Now or never!
Careful, V! Snipers above you!
They're fallin' back – push 'em hard!
Fuck, I've got a few bogeys on my six!
VDon't worry, they're about to step on our mines.
Reed commsThey're on the backfoot! Push 'em hard!
They're fallin' back – push 'em hard!
Three...
Two...
One.
Chall PatrolLend me a hunnie till payday?
Chall PatrolNo can do, chica. I'm flat broke, too.
Chall PatrolWell... guess it's time for a li'l walk around the block.
VSensor disabled.
Reed commsGood work, proceeding forward.
Sniper NestSurveillance system link established.
Reed commsMotion detector ahead. Can't get around it. Handle it, will you?
Scan the vicinity. Look for a power source.
I see a bunch of cables. I'll see where they lead…
VGenerator – got a visual…
Reed commsKill it.
One more! Quick!
Not that one! Quick, the other guy!
I'm in position. Guard's in view. You need to take him out.
Focus on my target, V.
1AGot a clear shot.
Reed comms1AOn my mark...
1AThree...
1ATwo...
1AOne.
V1BGot another idea – back part of the hallway and down.
Reed comms1BRight. Time to move.
1BMovin' out.
1BThe guards could've spotted me. V, I need you to deal with them before they're on me!
1BFinish it, V!
V1BPatrol incoming!
Reed comms1BI see you already took care of this guy.
V1BClear. You can make your way to the bridge.
1BCouldn'ta just slipped past him? Would never've noticed…
Reed comms1BI couldn't risk him finding his dead pal below. Better safe than sorry.
1BI’ll take the tango closer. Other one’s yours.
1BI'm in position. Guard's in view. You need to take him out.
V1BSee 'im.
Reed comms1BAll right. Do the honors.
1BDo you see that cam above me? We can flip it on them.
V1BCamera's mine.
Reed comms1BGood. Tag our target and fire. The rifle should punch right through that wall.
V1BGuard won't notice you. You're clear to go.
Reed comms1BOn the move.
V1BHacked the guard, all yours.
Reed comms1BNot bad.
V1BGuard's down.
Reed comms1BSmooth work.
V1BShhhh. Slow down.
Reed comms1BI have a visual, thanks.
Chall Guard1BHey – how's a scav different from an onion?
Chall Guard1BHow?
Chall Guard1BDon't cry no tears when you slice 'n' dice 'em.
V1BWon't see you now. Move!
Reed comms1BThe sniper you spotted before… remember him?
1BNeed you to drop him. I can’t progress otherwise.
1BGood work, proceeding forward.
1BGood work.
V1BAll right, zapped his memory. You're clear to go.
Reed comms1BNice work. On the move.
V1BWon't see you now. Move!
Reed comms1BSniper... I think he spotted me. Deal with 'im, stat.
V1BAlready handled the patrol, coast is clear.
1BSniper right above you.
Reed comms1BI see 'im. Pop him off. I'm stuck here otherwise.
V1BHeads up. Sizeable patrol headed your way.
Reed comms1BCopy that. Movin' towards cover.
V1BAlready handled the patrol, coast is clear.
1BGood job. Let’s keep movin'.
V1BDistracted him, you’re good to go on.
Reed comms1BGood job. Let’s keep movin'.
V1BOK, both down.
1BMove now. Guard'll be blind for a sec.
1BGuard won't notice you. You're clear to go.
Reed comms1BOn the move.
V1BStop. Got guards right above you. Need to wait.
Reed comms1BThey’ll spot me if I make a move. You know what to do.
These guys are already out. Good.
I need an assist. You take the guard on the left, the one behind the wall's mine.
VPatrol down, coast is clear.
Patrol incoming!
Reed commsCopy that. Movin' towards cover.
Incoming patrol… we need to take them out together. Wait for my mark.
I can’t see around the corner. All clear? Am I OK to move on?
Remember – the water's highly toxic. Suit up before you get in.
I need support, stat!
Sniper NestNew user detected.
Calibration in progress. Firing mode inactive.
3AI got you. What now?
Reed comms3AWe do this nice and quiet if we can, got it? Spot any guards in my way, you give me the heads up.
V3ADon’t worry, boss. Rifle sports a silencer if it comes to that.
Elevator Guard3APassed my detes to the NCPD. Should get an answer tomorrow.
Elevator Guard3AShit, man, ya weren't kiddin'. You'd do anything to get outta this dump.
4ADon't forget – hallway's mined. 'Sides that, the coast is clear.
Reed comms4AUnderstood. Moving out.
V4BDon't see anything – path's clear.
Reed comms4BI'm goin'.
V3AIt's a Tsunami Tsuchigumo. Can set it to friendly mode.
3AMine disarmed. Moving on.
3AFor the love of god! Again? First you fall into a trap at Slider's place and now you miss a mine?
3APull yourself together, soldier. I amost blew myself up.
3AFuck! I almost stepped on a mine. You need to warn me about shit like that.
3AI'll disarm it, but I can't do this if you're not covering me at all times, got it?
6AGot a mine just past the corner…
Reed comms6AWell spotted. I could've missed it.
7AHealthy smattering of guards along your path.
Reed comms7ACopy that. We'll take 'em out one by one. Best if they never know we were here.
7AV! Am I clear to keep movin'?
8ASee the main elevator shaft.
Reed comms8AToo risky – there'll be sentries up top. Keep an eye on it, though.
9ASee a bunch of containers, could use them to get to your side.
Reed comms9AYeah. See 'em too. Lemme build that bridge. There's a service elevator nearby, we'll take that up.
9AGotta get there first, though. Cover me.
Sniper Nest9ACalibration complete. Firing mode active.
10AI've got eyes on a sniper. Further down.
Reed comms10AHe’s not a threat yet. We’ll deal with him later.
11ACams galore, here. Should have access once the snipers' nest completes calibration.
Reed comms11AGood. They could prove useful.
Extra Guard3AThe boys grabbed that gonk with the spraypaint again last night.
Extra Guard3AMm, the "fright city" kid or the "HEEL!" idiot?
Reed comms3AI'm in position. Do you have a visual on me?
3AYou should see me on your right. Confirm.
I found a breach in their defenses. I should be inside momentarily. Out.
I figured out the patrol routes, got 'em down. Set myself a safe path through and past 'em.
OK, I'm through the outpost. Approaching warehouse gate now.
We've been spotted! Have to blast our way through!
Sniper NestBattery damage detected. Threat of imminent explosion.
Reed commsOK, I'm ready. Am I clear to move?
I have a visual, thanks.
I have a visual, thanks.
VGot a clear shot.
Reed commsOn my mark...
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