Cyberpunk 2077 Phantom Liberty

Dialogue: The Damned

14 scenes with every line and reply option. Tags like 1A show which reply a line follows. Warning: contains the whole story of the job.

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Scene 11 Johnny, Reed comms, Reed holo intro, V, Chall Patrol, Chall Guard, Elevator Guard, Extra Guard

V

Reed, you copy? Made it to the hallway.

Reed holo intro

Copy you loud and clear. I'm in position too.

V

I'm in the water.

Reed comms

Good. Now find a way to the other side.

In the meantime, I'll do some recon around the hotel.

Flooding these tunnels must've been Hansen's idea. He probably lacked the manpower to secure all the passages.

Johnny

Hustle up, V. Lower that platform.

Reed comms

V? You still there?

V

Sure am.

Reed comms

I'm at the warehouse gate. You'll need to secure the area and crack it open from the other side.

Johnny

What a fucking shit-sty.

Reed comms

V, a few drones headed your way. Take 'em out before they reach you.

Gotta take 'em all out! Now or never!

Careful, V! Snipers above you!

They're fallin' back – push 'em hard!

Fuck, I've got a few bogeys on my six!

V

Don't worry, they're about to step on our mines.

Reed comms

They're on the backfoot! Push 'em hard!

They're fallin' back – push 'em hard!

Three...

Two...

One.

Chall Patrol

Lend me a hunnie till payday?

Chall Patrol

No can do, chica. I'm flat broke, too.

Chall Patrol

Well... guess it's time for a li'l walk around the block.

V

Sensor disabled.

Reed comms

Good work, proceeding forward.

Sniper Nest

Surveillance system link established.

Reed comms

Motion detector ahead. Can't get around it. Handle it, will you?

Scan the vicinity. Look for a power source.

I see a bunch of cables. I'll see where they lead…

V

Generator – got a visual…

Reed comms

Kill it.

One more! Quick!

Not that one! Quick, the other guy!

I'm in position. Guard's in view. You need to take him out.

Focus on my target, V.

V – choose a reply1AGot a clear shot. Just need your go-ahead.1BSee another way.
V

1AGot a clear shot.

Reed comms

1AOn my mark...

1AThree...

1ATwo...

1AOne.

V

1BGot another idea – back part of the hallway and down.

Reed comms

1BRight. Time to move.

1BMovin' out.

1BThe guards could've spotted me. V, I need you to deal with them before they're on me!

1BFinish it, V!

V

1BPatrol incoming!

Reed comms

1BI see you already took care of this guy.

V

1BClear. You can make your way to the bridge.

1BCouldn'ta just slipped past him? Would never've noticed…

Reed comms

1BI couldn't risk him finding his dead pal below. Better safe than sorry.

1BI’ll take the tango closer. Other one’s yours.

1BI'm in position. Guard's in view. You need to take him out.

V

1BSee 'im.

Reed comms

1BAll right. Do the honors.

1BDo you see that cam above me? We can flip it on them.

V

1BCamera's mine.

Reed comms

1BGood. Tag our target and fire. The rifle should punch right through that wall.

V

1BGuard won't notice you. You're clear to go.

Reed comms

1BOn the move.

V

1BHacked the guard, all yours.

Reed comms

1BNot bad.

V

1BGuard's down.

Reed comms

1BSmooth work.

V

1BShhhh. Slow down.

Reed comms

1BI have a visual, thanks.

Chall Guard

1BHey – how's a scav different from an onion?

Chall Guard

1BHow?

Chall Guard

1BDon't cry no tears when you slice 'n' dice 'em.

V

1BWon't see you now. Move!

Reed comms

1BThe sniper you spotted before… remember him?

1BNeed you to drop him. I can’t progress otherwise.

1BGood work, proceeding forward.

1BGood work.

V

1BAll right, zapped his memory. You're clear to go.

Reed comms

1BNice work. On the move.

V

1BWon't see you now. Move!

Reed comms

1BSniper... I think he spotted me. Deal with 'im, stat.

V

1BAlready handled the patrol, coast is clear.

1BSniper right above you.

Reed comms

1BI see 'im. Pop him off. I'm stuck here otherwise.

V

1BHeads up. Sizeable patrol headed your way.

Reed comms

1BCopy that. Movin' towards cover.

V

1BAlready handled the patrol, coast is clear.

V – choose a reply2A[Override elevator destination]
Reed comms

1BGood job. Let’s keep movin'.

V

1BDistracted him, you’re good to go on.

Reed comms

1BGood job. Let’s keep movin'.

V

1BOK, both down.

1BMove now. Guard'll be blind for a sec.

1BGuard won't notice you. You're clear to go.

Reed comms

1BOn the move.

V

1BStop. Got guards right above you. Need to wait.

Reed comms

1BThey’ll spot me if I make a move. You know what to do.

These guys are already out. Good.

I need an assist. You take the guard on the left, the one behind the wall's mine.

V

Patrol down, coast is clear.

Patrol incoming!

Reed comms

Copy that. Movin' towards cover.

Incoming patrol… we need to take them out together. Wait for my mark.

I can’t see around the corner. All clear? Am I OK to move on?

Remember – the water's highly toxic. Suit up before you get in.

I need support, stat!

Sniper Nest

New user detected.

Calibration in progress. Firing mode inactive.

V – choose a reply3AI see you.
V

3AI got you. What now?

Reed comms

3AWe do this nice and quiet if we can, got it? Spot any guards in my way, you give me the heads up.

V

3ADon’t worry, boss. Rifle sports a silencer if it comes to that.

Elevator Guard

3APassed my detes to the NCPD. Should get an answer tomorrow.

Elevator Guard

3AShit, man, ya weren't kiddin'. You'd do anything to get outta this dump.

V – choose a reply4AGo.4BGo.
V

4ADon't forget – hallway's mined. 'Sides that, the coast is clear.

Reed comms

4AUnderstood. Moving out.

V

4BDon't see anything – path's clear.

Reed comms

4BI'm goin'.

V

3AIt's a Tsunami Tsuchigumo. Can set it to friendly mode.

V – choose a reply5A[Enable friendly mode]
Reed comms

3AMine disarmed. Moving on.

3AFor the love of god! Again? First you fall into a trap at Slider's place and now you miss a mine?

3APull yourself together, soldier. I amost blew myself up.

3AFuck! I almost stepped on a mine. You need to warn me about shit like that.

3AI'll disarm it, but I can't do this if you're not covering me at all times, got it?

V – choose a reply6AFound a mine.
V

6AGot a mine just past the corner…

Reed comms

6AWell spotted. I could've missed it.

V – choose a reply7AWatch out for guards.
V

7AHealthy smattering of guards along your path.

Reed comms

7ACopy that. We'll take 'em out one by one. Best if they never know we were here.

7AV! Am I clear to keep movin'?

V – choose a reply8ASee the main elevator.
V

8ASee the main elevator shaft.

Reed comms

8AToo risky – there'll be sentries up top. Keep an eye on it, though.

V – choose a reply9ASee the bridge.
V

9ASee a bunch of containers, could use them to get to your side.

Reed comms

9AYeah. See 'em too. Lemme build that bridge. There's a service elevator nearby, we'll take that up.

9AGotta get there first, though. Cover me.

Sniper Nest

9ACalibration complete. Firing mode active.

V – choose a reply10AGot a sniper here.
V

10AI've got eyes on a sniper. Further down.

Reed comms

10AHe’s not a threat yet. We’ll deal with him later.

V – choose a reply11ACameras. Can hack 'em.
V

11ACams galore, here. Should have access once the snipers' nest completes calibration.

Reed comms

11AGood. They could prove useful.

Extra Guard

3AThe boys grabbed that gonk with the spraypaint again last night.

Extra Guard

3AMm, the "fright city" kid or the "HEEL!" idiot?

Reed comms

3AI'm in position. Do you have a visual on me?

3AYou should see me on your right. Confirm.

I found a breach in their defenses. I should be inside momentarily. Out.

I figured out the patrol routes, got 'em down. Set myself a safe path through and past 'em.

OK, I'm through the outpost. Approaching warehouse gate now.

We've been spotted! Have to blast our way through!

Sniper Nest

Battery damage detected. Threat of imminent explosion.

Reed comms

OK, I'm ready. Am I clear to move?

I have a visual, thanks.

I have a visual, thanks.

V

Got a clear shot.

Reed comms

On my mark...

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