Cyberpunk 2077
Perk trees
The five attribute trees and the Relic tree from Phantom Liberty, laid out as in the game. Click a perk for its effect per level and requirements.
Body 33Reflexes 37Technical Ability 34Intelligence 38Cool 42Relic (Phantom Liberty) 9
Body
Body determines your raw physical power and fortitude.
Progressing it improves your proficiency with Shotguns, Light Machine Guns and Blunt Weapons. It also enables you to open some doors by force, rip off turrets, and use intimidating or solo-trained dialogue choices.
+2 Max Health per Attribute Point.
4+ points
- Comeback Kid
- Army of One
- Dorph-head
- Fury Road · Milestone
- Painkiller · Milestone
- Speed Junkie
9+ points
15+ points
20+ points
- Finisher: Savage Sling · Master
- Onslaught · Master
- Pain to Gain · Master
- Rip and Tear · Master
Reflexes
Reflexes determine your maneuverability and ability to evade enemy attacks.
Progressing the Attribute improves your proficiency with Assault Rifles, Submachine Guns and Blades, and enables you to use advanced movements. It also enables you to make quick, observant remarks in dialogues.
+0.5% Crit Chance per Attribute Point.
4+ points
- Slippery · Milestone
- Multitasker
- Parkour!
- Power Slide
- Muscle Memory
- Stuntjock · Milestone
9+ points
15+ points
20+ points
- Slaughterhouse · Master
- Submachine Fun · Master
- Tailwind · Master
- Salt in the Wound · Master
Technical Ability
Technical Ability determines your techie know-how.
Progressing it improves your proficiency with Explosives and Tech Weapons and allows you to be compatible with high-end cyberware. It also allows you to bypass some locks, override devices and exhibit tech-savvy knowledge in dialogues.
+2 Armor per Attribute Point.
4+ points
- First Aid
- Gearhead · Milestone
- Glutton for War · Milestone
- Transfusion
9+ points
15+ points
20+ points
- Edgerunner · Master
- Chain Lightning · Master
- Ticking Time Bomb · Master
Intelligence
Intelligence determines your netrunning abilities.
Progressing it improves your proficiency with Smart Weapons and allows you to unleash your full potential as a netrunner. It also enables you to access local subnets and show off your knowledge of the Net in dialogues.
+1 Max RAM per 4 Attribute Points.
4+ points
- Eye in the Sky · Milestone
- Carhacker · Milestone
- ForceKill Cypher
- Optimization · Milestone
- Proximate Propagation
- Subordination
- Encryption
- Warning: Explosion Hazard
9+ points
15+ points
20+ points
- Spillover · Master
- Queue Mastery · Master
- Smart Synergy · Master
Cool
Cool determines your assassination skills and stealth abilities.
Progressing it improves your proficiency with Precision Rifles, Sniper Rifles, Handguns and Throwable Weapons. It also enables you to use advanced, stealthy Perk abilities and subtle or street-smart dialogue choices.
+1.25% Crit Damage per Attribute Point.
4+ points
- Feline Footwork · Milestone
- Killer Instinct · Milestone
- Small Target
- Gag Order
- Unexposed
- Quick Getaway
- Road Warrior · Milestone
- Blind Spot
9+ points
15+ points
20+ points
- Run 'N' Gun · Master
- Nerves of Tungsten-Steel · Master
- Style Over Substance · Master
Relic (Phantom Liberty)
The Relic now offers access to powerful, new capabiities for your cyberware.
The Militech combat software that Songbird uploaded into your system is only ever given to a select few. After all, with great power comes great responsibility. In this case, it's the power of life and death – but mostly death. By hacking the Relic you carry in your head, Songbird has unlocked its safeguards, allowing you to discover the full potential of your cybernetic implants.
See for yourself what skills FIA secret agents have at their disposal. Develop new abilities by downloading archived corporate data from Militech data terminals located throughout Dogtown to earn more Relic Points.
Relic