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Status Effects

Status Effects – entry from the Cyberpunk 2077 database. Weapons, quickhacks, daemons and some devices can inflict various long-term status effects on both you and your enemies. The duration of status effects on enemies is displayed by their name.

Entry

Weapons, quickhacks, daemons and some devices can inflict various long-term status effects on both you and your enemies. The duration of status effects on enemies is displayed by their name.

Bleeding - slowly depletes Health, disables sprinting and reduces jump height

Blinding - briefly reduces threat detection and hinders movement

Burn - continuously depletes Health

Crippled - severely limits combat or movement effectiveness depending on which limb is crippled

EMP - briefly deactivates or severely limits the combat effectiveness of mechs, drones and robots, in addition to dealing damage

Knockdown - briefly knocks to the ground, revealing Weakspots

Poison - slowly depletes Health, reduces Armor and slows movement

Stun - briefly immobilizes, leaving vulnerable to attack

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