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Nomads
Nomads – entry from the Cyberpunk 2077 database. The first nomads were farmers forced to leave their land by a series of natural disasters, wars and corporate machinations.
Entry
The first nomads were farmers forced to leave their land by a series of natural disasters, wars and corporate machinations. They moved out, gathering in larger and larger groups, hoping to find a better home for their families. But what they saw on their journeys across the States convinced them they were better off staying on the move.
Historically, the nomads are divided into seven nations, such as Snake Nation, the Aldecaldos and Jodes, each of which is divided into clans, and from there divided further into individual families.
Nomads travel with their entire families in search of gainful employment; they rebuilt cities and factories after the Collapse, while also playing an important role in creating the maglev network. Some clans take jobs from corporations (seasonal, of course, so as not to stay too long in one place), while others work for local communities.
Nomads place value on family, biological or not, and follow their own unique code. They demonstrate loyalty to family and clan above all else.
Historically, the nomads are divided into seven nations, such as Snake Nation, the Aldecaldos and Jodes, each of which is divided into clans, and from there divided further into individual families.
Nomads travel with their entire families in search of gainful employment; they rebuilt cities and factories after the Collapse, while also playing an important role in creating the maglev network. Some clans take jobs from corporations (seasonal, of course, so as not to stay too long in one place), while others work for local communities.
Nomads place value on family, biological or not, and follow their own unique code. They demonstrate loyalty to family and clan above all else.