RaidDex
B

Helltooth Harness — Witch Doctor

Höllzahnharnisch für den Hexendoktor: Tier B, Season 39, mit Ausrüstung, Würfel-Kräften, Edelsteinen und 3 Varianten.

Witch Doctor Updated for patch Season 39 Discord

by RaidDex Team · Published: Aug 27, 2026 · Updated: Aug 27, 2026

Skills

Soul Harvest
Siechtum
Zombie Charger
Hochgestapelt
Wall of Death
Von tod umgeben
Piranhas
Piranhado
Spirit Walk
Ehrengast
Locust Swarm
Gefräßiger schwarm

Passives

Blood Ritual
Confidence Ritual
Grave Injustice
Creeping Death

Gear

Head
Helltooth Mask
  • Intelligenz
  • Kritische Trefferchance
  • Zombieangreifer-Schaden
  • Aufsammelradius
  • Sockel
Shoulders
Helltooth Mantle
  • Intelligenz
  • Flächenschaden
  • Abklingzeitverkürzung
  • Ressourcenkostenreduktion
  • Physische Resistenz
  • Aufsammelradius
Amulet
The Traveler's Pledge
  • Giftschaden
  • Kritischer Trefferschaden
  • Kritische Trefferchance
  • Schadensreduktion Fernkampf
  • Sockel
Chest
Helltooth Tunic
  • Intelligenz
  • Vitalität
  • Schadensreduktion gegen Elite
  • Sockel
Belt
Captain Crimson's Silk Girdle
  • Intelligenz
  • Vitalität
  • Leben in %
  • Rüstung
  • Physische Resistenz
Gloves
Helltooth Gauntlets
  • Intelligenz
  • Kritischer Trefferschaden
  • Kritische Trefferchance
  • Physische Resistenz
  • Aufsammelradius
  • Angriffstempo
Bracers
Lakumba's Ornament
  • Intelligenz
  • Kritische Trefferchance
  • Giftschaden
  • Aufsammelradius
Pants
Captain Crimson's Thrust
  • Intelligenz
  • Vitalität
  • Rüstung
  • Physische Resistenz
  • Aufsammelradius
  • Sockel
Boots
Helltooth Greaves
  • Intelligenz
  • Vitalität
  • Zombieangreifer-Schaden
  • Physische Resistenz
  • Aufsammelradius
  • Rüstung
Ring 1
The Compass Rose
  • Intelligenz
  • Kritischer Trefferschaden
  • Kritische Trefferchance
  • Angriffstempo
  • Sockel
Ring 2
Ring of Emptiness
  • Kritischer Trefferschaden
  • Kritische Trefferchance
  • Angriffstempo
  • Sockel
Main Hand
Scrimshaw
  • Physischer Schaden (Waffe)
  • Intelligenz
  • Schaden in %
  • Zombieangreifer-Schaden
  • Leben pro Treffer
  • Angriffstempo
  • Sockel
Off-Hand
Ursua's Trodden Effigy
  • Intelligenz
  • Kritische Trefferchance
  • Physischer Schaden (Waffe)
  • Zombieangreifer-Schaden
  • Flächenschaden
  • Maximales Mana

Kanai's Cube

Weapon
Shukrani's Triumph
Armor
Stone Gauntlets
Jewelry
Ring of Royal Grandeur
Season4
Convention of Elements

Gems

Bane Of The
Bane Of The
Pain

Stat Priority

  1. 1. Intelligenz
  2. 2. Kritische Trefferchance
  3. 3. Aufsammelradius
  4. 4. Physische Resistenz
  5. 5. Zombieangreifer-Schaden
  6. 6. Kritischer Trefferschaden

The configuration

This setup is stored as a complete build — gear, skills, runes and all four cube slots work together and are not assembled from individual statistics.

  • Set: Helltooth Harness
  • Rating: tier B across all classes
  • Kanai's Cube: Shukrani's Triumph, Stone Gauntlets, Ring of Royal Grandeur, Convention of Elements
  • Skills: Soul Harvest (Languish), Zombie Charger (Pile On), Wall of Death (Surrounded by Death), Piranhas (Piranhado), Spirit Walk (Honored Guest), Locust Swarm (Devouring Swarm)
  • Passives: Blood Ritual, Confidence Ritual, Grave Injustice, Creeping Death
  • Variants available: GR push, Speed farming, Torment 16 / Nephalem rifts
Use the variant switcher above to move between the versions. What changes between them is spelled out below — read it before you rebuild.

What the set does

This build wears Helltooth Harness. These bonuses apply once the matching number of set pieces is equipped — the damage multiplier hangs on them, not on the individual stats of the pieces:

  • 2 pieces: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed and taking 3000% weapon damage every second for 10 seconds.
  • 4 pieces: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
  • 6 pieces: After casting Wall of Death, gain 17,500% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.

How the variants differ

Measured against the push version. Anything not listed here stays the same:

  • Speed farming: swaps in skills Spirit Walk (Jaunt); cube St. Archew's Gage, Sacred Harvester; gems Zei's Stone of Vengeance, Bane of the Powerful.
  • Torment 16 / Nephalem rifts: swaps in skills Spirit Walk (Jaunt), Horrify (Ruthless Terror); cube Wormwood, Goldwrap, Sacred Harvester; gems Molten Wildebeest's Gizzard, Boon of the Hoarder.

Sockets and gems

The 3 legendary gems (Bane of the Stricken, Bane of the Trapped, Pain Enhancer) belong in the jewellery slots — that is the only place their rank counts, and the only place they keep growing when you upgrade after a Greater Rift.

The remaining 7 sockets are filled with Ruby: the multiplier already comes from the set and the legendary powers, so one more base stat does more there than another effect would.

On the season theme

Shades of the Nephalem spawns a shadow clone of your class at every shrine and pylon that fights along for one minute. Activate shrines inside the pull, not on the way there. The fourth cube slot is already filled in every variant above.